Release 0.12

New features

  • 81 restructure dungeon layout
  • 66 feature: animation system

Fixed bugs

  • 86 bug: patrol AI sometimes gets very confused
  • 82 bug: bug: if player is the last character in level, dying will put game into an infinite loop
  • 42 bug: character generator generates incorrect amount of items in inventory
  • 38 bug: damage effect does not take damage modifiers into account

Known bugs

  • 25 bug: dying should make game to return to main screen
  • 21 bug: PyQt user interface does not support line of sight
  • 5 bug: Raised events are not filtered, but delivered to all creatures

Other notes