Magic

This section will outline how spells are implemented.

Overview of Magic system

SpellCastingAction created by SpellCastingFactory SpellCastingAction has

  • caster
  • spell
  • effects_factory
  • dying_rules
Spell has
  • targets []
  • EffectsCollection
  • spirit

Spell is created by SpellGenerator by using SpellSpecification

SpellSpecification has
  • effect_handles
  • targeter
  • spirit

How spells are cast

Spell creation during play

Adding a new type of spell

Overview

Whole code