81 restructure dungeon layout 66 feature: animation system
86 bug: patrol AI sometimes gets very confused 82 bug: bug: if player is the last character in level, dying will put game into an infinite loop 42 bug: character generator generates incorrect amount of items in inventory 38 bug: damage effect does not take damage modifiers into account
25 bug: dying should make game to return to main screen 21 bug: PyQt user interface does not support line of sight 5 bug: Raised events are not filtered, but delivered to all creatures